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Bayesian Liar's Dice
You can't see the computer's dice, but its bids give them away. Read them, and call it when it lies.
How to play
- You and the computer each roll five dice. You can see only your own.
- Take turns bidding on all the dice together: "at least q dice show face f". Each bid must go higher: more dice, or the same number of a higher face. Tap a square in the grid to bid.
- Instead of bidding, you can call Liar! on the computer's bid. All dice are shown: if the bid was true, the caller loses a die; if not, the bidder does. Ones are not wild.
- Lose all your dice and you lose the game.
- The heat map in the grid shows how likely each bid is to be true, counting your dice and what the computer's bids give away. Under about 50%, calling is the better bet.
Playing with a class? Tap Join a class room and enter the code you were given, and your games go on the class leaderboard.
Your bid
Your dice
Computer's dice
Make a bid
Tap a square: "at least this many dice, across both hands, show this face".
The dice odds
P(q) = C(n, q) · (1/6)q · (5/6)n−q exactly q
P′(q) = Σx ≥ q P(x) at least q
Bayes' rule on the computer's last bid
Prior
Likelihood (rescaled to sum to 1)
Posterior